Dilwy Froias

Dilwy Froias was an officer of the New Kingdom Atismata's army, a spy for the Dragon Marauders and the main antagonist of the Class Promotion Exam Arc.

Appearance
Dilwy had a slender body and delicate features, and gave an impression of being indecisive. He had a deep scar on his right wrist. When his right arm was healed through the use of Elixir, it gained a black pattern on its surface. When he became a Nocturnal, his skin turned black, his hair turned white and his eyes glowed red like fresh blood.

Personality
On the surface, Dilwy was an honest and serious person who would meticulously complete any mission assigned to him. He did not attempt to respond to insults and also lacked ambition. This lack of ambition was a facade, as Dilwy in fact wanted to become the strongest Drag-Knight, no matter the cost. He was not loyal to any particular country or group, joining the New Kingdom when the Old Empire fell, then betraying the New Kingdom by collaborating with the Dragon Marauders. Dilwy was willing to deliberately incite war to create an environment in which he could prove his strength.

Background
Dilwy was born without a knight's pedigree or any particular talent. Nevertheless, he rose up the ranks of the Old Empire and nearly reached EX-Class. Seven years ago, Dilwy studied under Singlen Shelbrit of the Blackend Kingdom, though he was unable to learn any of Singlen's moves at the time. Five years ago, he received an injury to his right hand during the calamity of the Blackend Kingdom. As a result, his ability to fight was weakened. Upon returning home, he decided to join the moderate faction of the New Kingdom. At some point after joining the New Kingdom, Dilwy decided to join the Dragon Marauders in order to improve as a Drag-Knight.

Class Promotion Exam Arc
Dilwy accompanied some of the Royal Officer Academy's students to the Vanheim Principality for their class promotion exam. On their first day there, he led some of them to the exercise field. Some Vanheim soldiers insulted them, but Dilwy simply remained quiet and didn't try to oppose them. Greifer Nest and Coral Esther came to their aid, with the latter leading Dilwy and most of the students away.

Later, Dilwy accompanied some of the New Kingdom's soldiers to drink in a bar. While drinking, he thought about his injury. One of the soldiers mentioned Elixir, a medicine that can supposedly increase a person's Drag-Ride aptitude. This caused Dilwy to stand up and leave the bar, claiming that he had urgent business. He walked to a back alley and confronted a mysterious robed man (Fugil Arcadia in disguise), one who'd been following them ever since they entered the bar. The man talked about Dilly's injury and offered to help him. He stabbed Dilwy with a knife containing Elixir and then disappeared, leaving the knife behind.

Dilwy happened to overhear a conversation between Airi Arcadia and Singlen Shelbrit regarding the former's knowledge of a secret of the Ruins. To find out more, he passed a hint to Buzzheim (a Vanheim Drag-Knight) to make him steal a bag containing documents from Airi.

Due to the injection of Elixir, Dilwy's wound healed and his arm became even stronger than before. Dilwy later led a squad of Drag-Knights into the Ruin Dungeon for their exam. Thanks to Dilwy, the squad defeated a large number of Abyss quickly. However, they accidentally chased the Abyss to the third floor which caused Dungeon to enter an alert state. Dilwy's soldiers panicked and asked to retreat, so Dilwy pretended to agree. In truth, he killed them and then went off on his own. Elsewhere in the Ruin, he encountered Buzzheim being cornered by four girls of the New Kingdom (Airi, Shalice Baltshift, Tillfur Lilmit, Noct Leaflet). Dilwy decapitated him and took his bag. He then threatened Airi to try and make her explain the secret of the Ruins. Shalice lured an Abyss to get in Dilwy's way so that she and her friends could escape. Dilwy caught up with them, but Lux Arcadia and Greifer appeared. Dilwy feigned innocence, but Lux and Greifer realised the truth. The three of them fought. Greifer eventually inflicted a seemingly fatal wound on Dilwy, but Dilwy responded by injecting himself with Elixir again. This transformed him into a Nocturnal, increasing his strength and healing his wounds. In his new form, Dilwy easily overpowered all of his opponents. He then asked Lux what he knew about the Ruins. Airi attempted to lie to Dilwy, pretending that she knew the information in order to lure him away. However, Lux and Greifer resumed the fight, eventually managing to kill Dilwy.

Mel Arc
After Dilwy's death, his room was searched by the New Kingdom and his correspondence with the Dragon Marauders was discovered. From this, it was determined that the Dragon Marauders' next target would be the Ymir Theocracy.

Abilities
Dilwy was an elite Drag-Knight, considered one of the New Kingdom's best alongside Raigree. However, his strength was temporarily compromised due to his injury After receiving Elixir, Dilwy became stronger than he was before, enough to fight Lux and Greifer (two Divine Drag-Ride users and members of the Seven Dragon Paladins) at the same time. His strength increased further when he became a Nocturnal.

Superhuman strength: After being healed by Elixir, Dilwy gained increased strength in his right arm. Upon transforming into a Nocturnal, he became strong enough to parry Lux's attack and knock him to the side.

Superhuman agility: Upon transforming into a Nocturnal, Dilwy could move faster than even a winged Abyss, being compared in the narration to a bullet. He could also perform acrobatic movements such as backflips.

Shot Blade: Dilwy was a master of this rare Drag-Ride weapon, which fires several arrow-like projectiles when swung. This weapon has a performance close to, but not equal to, a Divine Drag-Ride's special armament. As a Nocturnal, Dilwy's improved stamina allowed him to continuously fire several hundred shots for over ten seconds, enough to overwhelm both Lux and Greifer.

Battle Array - Vicissitudes: Having studied under Singlen, Dilwy was able to copy this technique. This involves manually controlling the Drag-Ride's barrier to parry an enemy's attack instead of deflecting it. This is capable of blocking an attack from Lux in Bahamut.

Aside from his combat skill, Dilwy was also quite perceptive, being able to detect Fugil Arcadia when the latter was following him. He also had some knowledge of the ancient texts from the Ruins, though not to the same extent as Airi.